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Boss

Archived from on 7 April 2016. As such, they are usually characterized by unique music and before and after the boss battle. Check back for more clothing offers throughout the year. Some bosses may contain or be composed of smaller parts that can be destroyed by the player in battle, which may or may not grant an advantage. Examples of such superbosses can be found in games like and. Barton, Matt 23 February 2007. A boss fight from , the player characters the two characters in outfits must keep ahead of the giant rampaging creature boss on the left, while dodging obstacles and other enemies. Schroder, Ben 15 November 2006. Check out now to make it yours. Some superbosses will take the place of the final boss if certain requirements are met. This is common in such as in. Synonyms: Verb 1• The final boss is usually the main antagonist of the game; however, there are exceptions, such as in , where the final boss is the antagonist's alien pet. Antonyms: Adjective• [ slang],• Thompson, Clive 6 May 2004. [ slang],• Contents• Archived from on 9 March 2008. Archived from on 10 February 2009. Archived from on 22 December 2017. History [ ] The first interactive game to feature a boss was , a 1975 for the. [ slang],• However, not all optional bosses are superbosses. These bosses are generally more difficult to defeat. [ ] Boss battles are typically seen as dramatic events. They may be less common in , card video games, and. Recurring bosses and final bosses may have their own specific to distinguish them from other boss battles. The concept has expanded to new genres, like , where there may be a "boss song" that is more difficult. Some superbosses can also yield special or skills that cannot be found any other way that can give a player a significant advantage during playthrough of the rest of the game, such as added experience or an extremely powerful weapon. We hope you enjoy shopping with us. [ slang],• In games such as and , an enemy may be introduced via a boss battle, but later appear as a regular enemy, after the player has become stronger or had a chance to find more powerful weaponry. or ,• [ slang],• or ,• Some major video game series have recurring superbosses such as the Ultima Weapon and Omega Weapon in. In games with a "true" final boss, victory leads to either a better ending or a more detailed version of the regular ending. [ slang],• Some superbosses in have an immense amount of health and must be defeated within a by having. Only by defeating the Dragon can the player claim the orb, complete the game, and be eligible to appear on the list. [ slang],• also ,• For example, in a video game all regular enemies might use pistols while the boss uses a tank. also• Archived from on 8 March 2014. Superboss [ ] A superboss is a type of boss most commonly found in. A boss enemy is quite often larger in size than other enemies and the. Sterbakov, Hugh 5 March 2008. [ chiefly British],• The orb is kept in a treasure room guarded by a high-level enemy named the Gold Dragon. Bosses are common in many genres of video games, but they are especially common in story-driven titles. [ slang],• Final bosses are generally larger, more detailed, and better animated than lesser enemies, often in order to inspire a feeling of grandeur and special significance from the encounter. According to , the term is believed to come from tabletop roleplaying games where in a typical dungeon campaign, there would be one powerful enemy acting as the boss of the weaker minions that players would face beforehand, in the same sense as a. [ ] Others may be a recurring version of a previous boss, who is either weaker than previously encountered or is less of a challenge later in the game due to character or equipment progression. They are generally much more powerful than the bosses encountered as part of the main game's plot or , more difficult even than the final boss, and often the player is required to complete a sidequest or the entire game to fight the superboss. The Dutch settlements in North America all came under English rule in the 1660s and 1670s, but Dutch continued to be spoken in the region long afterward. Take care of the key areas of your wardrobe with staple pieces including sharp-cut shirts, and for your on-duty look, as well as must-have denim and for leisure. One or more items in your wishlist are currently on sale. Final boss [ ] The final boss, last boss or end boss, is typically present at, or near, the end of a game, with completion of the game's storyline usually following victory in the battle. They are considered optional enemies and do not have to be defeated to complete the game. Rossi, Matthew 13 June 2012. Archived from on 31 May 2012. Boss battles are generally seen at a climax of a particular section of the game, such as at the end of a or guarding a specific objective. While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games have only bosses e. [ slang],• Characteristics [ ] Bosses are usually more difficult than regular enemies, can sustain more damage and are generally found at the end of a level or area. [ chiefly British],• [ slang],• Bosses are generally far stronger than other opponents the has faced up to that point and winning requires a greater knowledge of the game's mechanics. Examples of a "true final boss" include the Radiance in , Indalecio in , the Moon Presence in , and Zero in. A 1980 example is the , wherein the player ship must fight a giant in the fifth and final level. [ slang],• Dodson, Joe 15 October 2007. A fight with a boss character is commonly referred to as a boss battle or boss fight. In , a boss is a significant computer-controlled enemy. The first video game to feature a boss fight was the 1975 RPG. Specific boss types [ ] Miniboss [ ] Miniboss in the 2015 video game , a A miniboss, also known as a "middle boss", "mid-boss", "half-boss", "sub-boss", or "semi-boss", is a boss weaker or less significant than the main boss in the same area or level. There is also a subtype nicknamed the "Wolfpack Boss", for its similarity to a pack of , often consisting of a group of strong normal enemies that are easy to defeat on their own, but a group of them can be as difficult as a boss battle. This concept extends beyond combat-oriented video games. [ slang],• [ slang],• Other video game characters who usually take the role of a miniboss are the series , Vile series , Allen O'Neil , and Dark Link series, though he appears as a final boss in. Synonyms: Adjective• from the original on 2 January 2018. Some minibosses are stronger versions of regular enemies, as in the games. or ,• also ,• These bosses only appear after the completion of specific additional levels, choosing specific dialogue options, or after obtaining a particular item or set of items, such as the Chaos Emeralds in the series, or doing a series of tasks in. [ chiefly British],• Bosses take strategy and special knowledge to defeat, such as how to attack weak points or avoid specific attacks. For example, the "raid bosses" from give rare loot unavailable anywhere else. For example, a number of titles in the series contain "boss songs" that are called "bosses" because they are exceptionally difficult to perform on. [ slang],• [ ] In some games, a hidden boss, referred to as the "true" final boss, is present. [ slang],• [ slang],• [ chiefly British],• Archived from on 13 November 2007. Add it to your basket now and make it yours. A sometimes 'secret' or 'hidden' boss is generally much more powerful than the bosses encountered as part of the main game's plot and often an optional encounter. also ,• Some bosses are encountered several times through a single game, typically with alternate attacks and a different strategy required to defeat it each time. also• The origin of calling the final enemy in a level or game as a "boss" has no readily traced origin, though magazine is credited with popularizing the term for video games around 1988. Lee, Tyler 28 September 2015. [ slang],• [ slang],• [ slang],• A is a boss weaker or less significant than the main boss in the same area or level, though more powerful than the standard enemies and often fought alongside them. Roper, Chris 17 October 2005. In games, defeating a map boss usually requires help from the other players, but it brings various benefits to the team, such as buffs or lane push power. '" See also [ ]• References [ ] "No More Heroes: The Killer Boss Guide". Grayson, Nathan 19 February 2021. also ,• [ slang],• Some games, such as and , are centered around continual boss fights. or ,• Part of its success seems to have resulted from an American aversion to master, which was common in British use. The objective of the game is to retrieve an "Orb" from the bottommost dungeon. 's games and both feature superbosses in the form of Sans the Skeleton only accessible by making it to the end of Undertale's "Genocide Route" and Jevil only accessible by locating a set of keys to free him from a prison cell , respectively. , , , and are particularly associated with boss battles. Foozle describes a final boss that exists only to act as the final problem before a player can complete the game. For example, in , the player may choose to seek out and fight the Ruby and Emerald Weapons. [ slang],• [ chiefly British],• Turn your attention to a range of style essentials, which will lead you through this season and beyond. One of the earliest , dnd implemented many of the core concepts behind. [ chiefly British],• Your favourite item is back in stock. [ slang],• A is often the main of a game's story and the defeat of that character provides a positive conclusion to the game.。 。

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